An iPhone game I ported to over 100 J2ME/Brew phones
- C++
- Java (J2ME)
- Brew
- OpenGL
Makeout mania is a game that released for the iPhone 3G then ported to over 100 Brew and J2ME based phones by myself and a few teammates.
The code was written in C++ with a middleware that would re-compile to Java Bytecode for J2ME based devices. Some of these phones were very weak with ram in the 20s of KB making this a very challenging project.
I don't really work in the video game industry anymore, but still use the wisdom and techniques I learned there pretty much every day.
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