An iPhone game I ported to over 100 J2ME/Brew phones
- C++ - Java (J2ME) - Brew - OpenGL
Makeout mania is a game that released for the iPhone 3G then ported to over 100 Brew and J2ME based phones by myself and a few teammates.
The code was written in C++ with a middleware that would re-compile to Java Bytecode for J2ME based devices. Some of these phones were very weak with ram in the 20s of KB making this a very challenging project.
I don't really work in the video game industry anymore, but still use the wisdom and techniques I learned there pretty much every day.
A logo creation tool that allows you to apply your creations to promotional swag like t-shirts, mugs, etc.
An applcation in the architectual niche that simplifies contract administration
An Dealer to Manufacturer financing application used in 300+ powersport dealerships across Canada